Character designer Keiji Inafune blames the horrible art on the American box as a major reason the game failed overseas (which you can see below). In Japan, Rockman came out to modest but unexciting sales America fared a little worse. For this article, we’ll go ahead and discuss the six mainline games. The games all revolved around Mega Man/Rockman’s (American/Japanese) talent for stealing his adversary’s powers for his own use, a clever mechanic. ![]() Study 22 – Mega Man/Rockman 1 -6 (Capcom)Ĭapcom’s premiere NES franchise had the most entries of any NES hero or heroine with seven (including the Japan only Rock Board) only Mario, whose menagerie of appearances is impossible to beat, had more to his name.
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